Global AR Gaming Market Insights, Forecast to 2028

  • Report ID:245325
  • Industry Name: Service & Software
  • Publishing Date: Jul-22
  • No. of Pages: 111
                              
AR Gaming market is segmented by players, region (country), by Type and by Application. Players, stakeholders, and other participants in the global AR Gaming market will be able to gain the upper hand as they use the report as a powerful resource. The segmental analysis focuses on revenue and forecast by Type and by Application for the period 2017-2028. Segment by Type Mobile Devices HMDs Smart Glasses Segment by Application Innovators Early Adopters Early Majority By Company Catchoom Infinity Augmented Reality Qualcomm Technologies Augmented Pixels Aurasma Blippar Total Immersion VividWorks Wikitude Zappar By Region North America United States Canada Europe Germany France UK Italy Russia Nordic Countries Rest of Europe Asia-Pacific China Japan South Korea Southeast Asia India Australia Rest of Asia Latin America Mexico Brazil Rest of Latin America Middle East & Africa Turkey Saudi Arabia UAE Rest of MEA
                        
1 Report Business Overview 1.1 Study Scope 1.2 Market Analysis by Type 1.2.1 Global AR Gaming Market Size Growth Rate by Type, 2017 VS 2021 VS 2028 1.2.2 Mobile Devices 1.2.3 HMDs 1.2.4 Smart Glasses 1.3 Market by Application 1.3.1 Global AR Gaming Market Size Growth Rate by Application, 2017 VS 2021 VS 2028 1.3.2 Innovators 1.3.3 Early Adopters 1.3.4 Early Majority 1.4 Study Objectives 1.5 Years Considered 2 Global Growth Trends 2.1 Global AR Gaming Market Perspective (2017-2028) 2.2 AR Gaming Growth Trends by Region 2.2.1 AR Gaming Market Size by Region: 2017 VS 2021 VS 2028 2.2.2 AR Gaming Historic Market Size by Region (2017-2022) 2.2.3 AR Gaming Forecasted Market Size by Region (2023-2028) 2.3 AR Gaming Market Dynamics 2.3.1 AR Gaming Industry Trends 2.3.2 AR Gaming Market Drivers 2.3.3 AR Gaming Market Challenges 2.3.4 AR Gaming Market Restraints 3 Competition Landscape by Key Players 3.1 Global Top AR Gaming Players by Revenue 3.1.1 Global Top AR Gaming Players by Revenue (2017-2022) 3.1.2 Global AR Gaming Revenue Market Share by Players (2017-2022) 3.2 Global AR Gaming Market Share by Company Type (Tier 1, Tier 2, and Tier 3) 3.3 Players Covered: Ranking by AR Gaming Revenue 3.4 Global AR Gaming Market Concentration Ratio 3.4.1 Global AR Gaming Market Concentration Ratio (CR5 and HHI) 3.4.2 Global Top 10 and Top 5 Companies by AR Gaming Revenue in 2021 3.5 AR Gaming Key Players Head office and Area Served 3.6 Key Players AR Gaming Product Solution and Service 3.7 Date of Enter into AR Gaming Market 3.8 Mergers & Acquisitions, Expansion Plans 4 AR Gaming Breakdown Data by Type 4.1 Global AR Gaming Historic Market Size by Type (2017-2022) 4.2 Global AR Gaming Forecasted Market Size by Type (2023-2028) 5 AR Gaming Breakdown Data by Application 5.1 Global AR Gaming Historic Market Size by Application (2017-2022) 5.2 Global AR Gaming Forecasted Market Size by Application (2023-2028) 6 North America 6.1 North America AR Gaming Market Size (2017-2028) 6.2 North America AR Gaming Market Size by Type 6.2.1 North America AR Gaming Market Size by Type (2017-2022) 6.2.2 North America AR Gaming Market Size by Type (2023-2028) 6.2.3 North America AR Gaming Market Share by Type (2017-2028) 6.3 North America AR Gaming Market Size by Application 6.3.1 North America AR Gaming Market Size by Application (2017-2022) 6.3.2 North America AR Gaming Market Size by Application (2023-2028) 6.3.3 North America AR Gaming Market Share by Application (2017-2028) 6.4 North America AR Gaming Market Size by Country 6.4.1 North America AR Gaming Market Size by Country (2017-2022) 6.4.2 North America AR Gaming Market Size by Country (2023-2028) 6.4.3 U.S. 6.4.4 Canada 7 Europe 7.1 Europe AR Gaming Market Size (2017-2028) 7.2 Europe AR Gaming Market Size by Type 7.2.1 Europe AR Gaming Market Size by Type (2017-2022) 7.2.2 Europe AR Gaming Market Size by Type (2023-2028) 7.2.3 Europe AR Gaming Market Share by Type (2017-2028) 7.3 Europe AR Gaming Market Size by Application 7.3.1 Europe AR Gaming Market Size by Application (2017-2022) 7.3.2 Europe AR Gaming Market Size by Application (2023-2028) 7.3.3 Europe AR Gaming Market Share by Application (2017-2028) 7.4 Europe AR Gaming Market Size by Country 7.4.1 Europe AR Gaming Market Size by Country (2017-2022) 7.4.2 Europe AR Gaming Market Size by Country (2023-2028) 7.4.3 Germany 7.4.4 France 7.4.5 U.K. 7.4.6 Italy 7.4.7 Russia 7.4.8 Nordic Countries 8 Asia-Pacific 8.1 Asia-Pacific AR Gaming Market Size (2017-2028) 8.2 Asia-Pacific AR Gaming Market Size by Type 8.2.1 Asia-Pacific AR Gaming Market Size by Type (2017-2022) 8.2.2 Asia-Pacific AR Gaming Market Size by Type (2023-2028) 8.2.3 Asia-Pacific AR Gaming Market Share by Type (2017-2028) 8.3 Asia-Pacific AR Gaming Market Size by Application 8.3.1 Asia-Pacific AR Gaming Market Size by Application (2017-2022) 8.3.2 Asia-Pacific AR Gaming Market Size by Application (2023-2028) 8.3.3 Asia-Pacific AR Gaming Market Share by Application (2017-2028) 8.4 Asia-Pacific AR Gaming Market Size by Region 8.4.1 Asia-Pacific AR Gaming Market Size by Region (2017-2022) 8.4.2 Asia-Pacific AR Gaming Market Size by Region (2023-2028) 8.4.3 China 8.4.4 Japan 8.4.5 South Korea 8.4.6 Southeast Asia 8.4.7 India 8.4.8 Australia 9 Latin America 9.1 Latin America AR Gaming Market Size (2017-2028) 9.2 Latin America AR Gaming Market Size by Type 9.2.1 Latin America AR Gaming Market Size by Type (2017-2022) 9.2.2 Latin America AR Gaming Market Size by Type (2023-2028) 9.2.3 Latin America AR Gaming Market Share by Type (2017-2028) 9.3 Latin America AR Gaming Market Size by Application 9.3.1 Latin America AR Gaming Market Size by Application (2017-2022) 9.3.2 Latin America AR Gaming Market Size by Application (2023-2028) 9.3.3 Latin America AR Gaming Market Share by Application (2017-2028) 9.4 Latin America AR Gaming Market Size by Country 9.4.1 Latin America AR Gaming Market Size by Country (2017-2022) 9.4.2 Latin America AR Gaming Market Size by Country (2023-2028) 9.4.3 Mexico 9.4.4 Brazil 10 Middle East & Africa 10.1 Middle East & Africa AR Gaming Market Size (2017-2028) 10.2 Middle East & Africa AR Gaming Market Size by Type 10.2.1 Middle East & Africa AR Gaming Market Size by Type (2017-2022) 10.2.2 Middle East & Africa AR Gaming Market Size by Type (2023-2028) 10.2.3 Middle East & Africa AR Gaming Market Share by Type (2017-2028) 10.3 Middle East & Africa AR Gaming Market Size by Application 10.3.1 Middle East & Africa AR Gaming Market Size by Application (2017-2022) 10.3.2 Middle East & Africa AR Gaming Market Size by Application (2023-2028) 10.3.3 Middle East & Africa AR Gaming Market Share by Application (2017-2028) 10.4 Middle East & Africa AR Gaming Market Size by Country 10.4.1 Middle East & Africa AR Gaming Market Size by Country (2017-2022) 10.4.2 Middle East & Africa AR Gaming Market Size by Country (2023-2028) 10.4.3 Turkey 10.4.4 Saudi Arabia 10.4.5 UAE 11 Key Players Profiles 11.1 Catchoom 11.1.1 Catchoom Company Details 11.1.2 Catchoom Business Overview 11.1.3 Catchoom AR Gaming Introduction 11.1.4 Catchoom Revenue in AR Gaming Business (2017-2022) 11.1.5 Catchoom Recent Developments 11.2 Infinity Augmented Reality 11.2.1 Infinity Augmented Reality Company Details 11.2.2 Infinity Augmented Reality Business Overview 11.2.3 Infinity Augmented Reality AR Gaming Introduction 11.2.4 Infinity Augmented Reality Revenue in AR Gaming Business (2017-2022) 11.2.5 Infinity Augmented Reality Recent Developments 11.3 Qualcomm Technologies 11.3.1 Qualcomm Technologies Company Details 11.3.2 Qualcomm Technologies Business Overview 11.3.3 Qualcomm Technologies AR Gaming Introduction 11.3.4 Qualcomm Technologies Revenue in AR Gaming Business (2017-2022) 11.3.5 Qualcomm Technologies Recent Developments 11.4 Augmented Pixels 11.4.1 Augmented Pixels Company Details 11.4.2 Augmented Pixels Business Overview 11.4.3 Augmented Pixels AR Gaming Introduction 11.4.4 Augmented Pixels Revenue in AR Gaming Business (2017-2022) 11.4.5 Augmented Pixels Recent Developments 11.5 Aurasma 11.5.1 Aurasma Company Details 11.5.2 Aurasma Business Overview 11.5.3 Aurasma AR Gaming Introduction 11.5.4 Aurasma Revenue in AR Gaming Business (2017-2022) 11.5.5 Aurasma Recent Developments 11.6 Blippar 11.6.1 Blippar Company Details 11.6.2 Blippar Business Overview 11.6.3 Blippar AR Gaming Introduction 11.6.4 Blippar Revenue in AR Gaming Business (2017-2022) 11.6.5 Blippar Recent Developments 11.7 Total Immersion 11.7.1 Total Immersion Company Details 11.7.2 Total Immersion Business Overview 11.7.3 Total Immersion AR Gaming Introduction 11.7.4 Total Immersion Revenue in AR Gaming Business (2017-2022) 11.7.5 Total Immersion Recent Developments 11.8 VividWorks 11.8.1 VividWorks Company Details 11.8.2 VividWorks Business Overview 11.8.3 VividWorks AR Gaming Introduction 11.8.4 VividWorks Revenue in AR Gaming Business (2017-2022) 11.8.5 VividWorks Recent Developments 11.9 Wikitude 11.9.1 Wikitude Company Details 11.9.2 Wikitude Business Overview 11.9.3 Wikitude AR Gaming Introduction 11.9.4 Wikitude Revenue in AR Gaming Business (2017-2022) 11.9.5 Wikitude Recent Developments 11.10 Zappar 11.10.1 Zappar Company Details 11.10.2 Zappar Business Overview 11.10.3 Zappar AR Gaming Introduction 11.10.4 Zappar Revenue in AR Gaming Business (2017-2022) 11.10.5 Zappar Recent Developments 12 Analyst's Viewpoints/Conclusions 13 Appendix 13.1 Research Methodology 13.1.1 Methodology/Research Approach 13.1.2 Data Source 13.2 Author Details 13.3 Disclaimer
                
List of Tables Table 1. Global AR Gaming Market Size Growth Rate by Type (US$ Million), 2017 VS 2021 VS 2028 Table 2. Key Players of Mobile Devices Table 3. Key Players of HMDs Table 4. Key Players of Smart Glasses Table 5. Global AR Gaming Market Size Growth Rate by Application (US$ Million), 2017 VS 2021 VS 2028 Table 6. Global AR Gaming Market Size by Region (US$ Million): 2017 VS 2021 VS 2028 Table 7. Global AR Gaming Market Size by Region (2017-2022) & (US$ Million) Table 8. Global AR Gaming Market Share by Region (2017-2022) Table 9. Global AR Gaming Forecasted Market Size by Region (2023-2028) & (US$ Million) Table 10. Global AR Gaming Market Share by Region (2023-2028) Table 11. AR Gaming Market Trends Table 12. AR Gaming Market Drivers Table 13. AR Gaming Market Challenges Table 14. AR Gaming Market Restraints Table 15. Global AR Gaming Revenue by Players (2017-2022) & (US$ Million) Table 16. Global AR Gaming Revenue Share by Players (2017-2022) Table 17. Global Top AR Gaming by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in AR Gaming as of 2021) Table 18. Ranking of Global Top AR Gaming Companies by Revenue (US$ Million) in 2021 Table 19. Global 5 Largest Players Market Share by AR Gaming Revenue (CR5 and HHI) & (2017-2022) Table 20. Key Players Headquarters and Area Served Table 21. Key Players AR Gaming Product Solution and Service Table 22. Date of Enter into AR Gaming Market Table 23. Mergers & Acquisitions, Expansion Plans Table 24. Global AR Gaming Market Size by Type (2017-2022) & (US$ Million) Table 25. Global AR Gaming Revenue Market Share by Type (2017-2022) Table 26. Global AR Gaming Forecasted Market Size by Type (2023-2028) & (US$ Million) Table 27. Global AR Gaming Revenue Market Share by Type (2023-2028) Table 28. Global AR Gaming Market Size by Application (2017-2022) & (US$ Million) Table 29. Global AR Gaming Revenue Share by Application (2017-2022) Table 30. Global AR Gaming Forecasted Market Size by Application (2023-2028) & (US$ Million) Table 31. Global AR Gaming Revenue Share by Application (2023-2028) Table 32. North America AR Gaming Market Size by Type (2017-2022) & (US$ Million) Table 33. North America AR Gaming Market Size by Type (2023-2028) & (US$ Million) Table 34. North America AR Gaming Market Size by Application (2017-2022) & (US$ Million) Table 35. North America AR Gaming Market Size by Application (2023-2028) & (US$ Million) Table 36. North America AR Gaming Market Size by Country (2017-2022) & (US$ Million) Table 37. North America AR Gaming Market Size by Country (2023-2028) & (US$ Million) Table 38. Europe AR Gaming Market Size by Type (2017-2022) & (US$ Million) Table 39. Europe AR Gaming Market Size by Type (2023-2028) & (US$ Million) Table 40. Europe AR Gaming Market Size by Application (2017-2022) & (US$ Million) Table 41. Europe AR Gaming Market Size by Application (2023-2028) & (US$ Million) Table 42. Europe AR Gaming Market Size by Country (2017-2022) & (US$ Million) Table 43. Europe AR Gaming Market Size by Country (2023-2028) & (US$ Million) Table 44. Asia Pacific AR Gaming Market Size by Type (2017-2022) & (US$ Million) Table 45. Asia Pacific AR Gaming Market Size by Type (2023-2028) & (US$ Million) Table 46. Asia Pacific AR Gaming Market Size by Application (2017-2022) & (US$ Million) Table 47. Asia Pacific AR Gaming Market Size by Application (2023-2028) & (US$ Million) Table 48. Asia Pacific AR Gaming Market Size by Region (2017-2022) & (US$ Million) Table 49. Asia Pacific AR Gaming Market Size by Region (2023-2028) & (US$ Million) Table 50. Latin America AR Gaming Market Size by Type (2017-2022) & (US$ Million) Table 51. Latin America AR Gaming Market Size by Type (2023-2028) & (US$ Million) Table 52. Latin America AR Gaming Market Size by Application (2017-2022) & (US$ Million) Table 53. Latin America AR Gaming Market Size by Application (2023-2028) & (US$ Million) Table 54. Latin America AR Gaming Market Size by Country (2017-2022) & (US$ Million) Table 55. Latin America AR Gaming Market Size by Country (2023-2028) & (US$ Million) Table 56. Middle East and Africa AR Gaming Market Size by Type (2017-2022) & (US$ Million) Table 57. Middle East and Africa AR Gaming Market Size by Type (2023-2028) & (US$ Million) Table 58. Middle East and Africa AR Gaming Market Size by Application (2017-2022) & (US$ Million) Table 59. Middle East and Africa AR Gaming Market Size by Application (2023-2028) & (US$ Million) Table 60. Middle East and Africa AR Gaming Market Size by Country (2017-2022) & (US$ Million) Table 61. Middle East and Africa AR Gaming Market Size by Country (2023-2028) & (US$ Million) Table 62. Catchoom Company Details Table 63. Catchoom Business Overview Table 64. Catchoom AR Gaming Product Table 65. Catchoom Revenue in AR Gaming Business (2017-2022) & (US$ Million) Table 66. Catchoom Recent Developments Table 67. Infinity Augmented Reality Company Details Table 68. Infinity Augmented Reality Business Overview Table 69. Infinity Augmented Reality AR Gaming Product Table 70. Infinity Augmented Reality Revenue in AR Gaming Business (2017-2022) & (US$ Million) Table 71. Infinity Augmented Reality Recent Developments Table 72. Qualcomm Technologies Company Details Table 73. Qualcomm Technologies Business Overview Table 74. Qualcomm Technologies AR Gaming Product Table 75. Qualcomm Technologies Revenue in AR Gaming Business (2017-2022) & (US$ Million) Table 76. Qualcomm Technologies Recent Developments Table 77. Augmented Pixels Company Details Table 78. Augmented Pixels Business Overview Table 79. Augmented Pixels AR Gaming Product Table 80. Augmented Pixels Revenue in AR Gaming Business (2017-2022) & (US$ Million) Table 81. Augmented Pixels Recent Developments Table 82. Aurasma Company Details Table 83. Aurasma Business Overview Table 84. Aurasma AR Gaming Product Table 85. Aurasma Revenue in AR Gaming Business (2017-2022) & (US$ Million) Table 86. Aurasma Recent Developments Table 87. Blippar Company Details Table 88. Blippar Business Overview Table 89. Blippar AR Gaming Product Table 90. Blippar Revenue in AR Gaming Business (2017-2022) & (US$ Million) Table 91. Blippar Recent Developments Table 92. Total Immersion Company Details Table 93. Total Immersion Business Overview Table 94. Total Immersion AR Gaming Product Table 95. Total Immersion Revenue in AR Gaming Business (2017-2022) & (US$ Million) Table 96. Total Immersion Recent Developments Table 97. VividWorks Company Details Table 98. VividWorks Business Overview Table 99. VividWorks AR Gaming Product Table 100. VividWorks Revenue in AR Gaming Business (2017-2022) & (US$ Million) Table 101. VividWorks Recent Developments Table 102. Wikitude Company Details Table 103. Wikitude Business Overview Table 104. Wikitude AR Gaming Product Table 105. Wikitude Revenue in AR Gaming Business (2017-2022) & (US$ Million) Table 106. Wikitude Recent Developments Table 107. Zappar Company Details Table 108. Zappar Business Overview Table 109. Zappar AR Gaming Product Table 110. Zappar Revenue in AR Gaming Business (2017-2022) & (US$ Million) Table 111. Zappar Recent Developments Table 112. Research Programs/Design for This Report Table 113. Key Data Information from Secondary Sources Table 114. Key Data Information from Primary Sources List of Figures Figure 1. Global AR Gaming Market Share by Type: 2021 VS 2028 Figure 2. Mobile Devices Features Figure 3. HMDs Features Figure 4. Smart Glasses Features Figure 5. Global AR Gaming Market Share by Application: 2021 VS 2028 Figure 6. Innovators Case Studies Figure 7. Early Adopters Case Studies Figure 8. Early Majority Case Studies Figure 9. AR Gaming Report Years Considered Figure 10. Global AR Gaming Market Size (US$ Million), Year-over-Year: 2017-2028 Figure 11. Global AR Gaming Market Size, (US$ Million), 2017 VS 2021 VS 2028 Figure 12. Global AR Gaming Market Share by Region: 2021 VS 2028 Figure 13. Global AR Gaming Market Share by Players in 2021 Figure 14. Global Top AR Gaming Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in AR Gaming as of 2021) Figure 15. The Top 10 and 5 Players Market Share by AR Gaming Revenue in 2021 Figure 16. North America AR Gaming Market Size YoY (2017-2028) & (US$ Million) Figure 17. North America AR Gaming Market Size Market Share by Type (2017-2028) Figure 18. North America AR Gaming Market Size Market Share by Application (2017-2028) Figure 19. North America AR Gaming Market Size Share by Country (2017-2028) Figure 20. United States AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million) Figure 21. Canada AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million) Figure 22. Europe AR Gaming Market Size YoY (2017-2028) & (US$ Million) Figure 23. Europe AR Gaming Market Size Market Share by Type (2017-2028) Figure 24. Europe AR Gaming Market Size Market Share by Application (2017-2028) Figure 25. Europe AR Gaming Market Size Share by Country (2017-2028) Figure 26. Germany AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million) Figure 27. France AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million) Figure 28. U.K. AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million) Figure 29. Italy AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million) Figure 30. Russia AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million) Figure 31. Nordic Countries AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million) Figure 32. Asia-Pacific AR Gaming Market Size YoY (2017-2028) & (US$ Million) Figure 33. Asia Pacific AR Gaming Market Size Market Share by Type (2017-2028) Figure 34. Asia Pacific AR Gaming Market Size Market Share by Application (2017-2028) Figure 35. Asia Pacific AR Gaming Market Size Share by Region (2017-2028) Figure 36. China AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million) Figure 37. Japan AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million) Figure 38. South Korea AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million) Figure 39. Southeast Asia AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million) Figure 40. India AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million) Figure 41. Australia AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million) List of Figures Figure 42. Latin America AR Gaming Market Size YoY (2017-2028) & (US$ Million) Figure 43. Latin America AR Gaming Market Size Market Share by Type (2017-2028) Figure 44. Latin America AR Gaming Market Size Market Share by Application (2017-2028) Figure 45. Latin America AR Gaming Market Size Share by Country (2017-2028) Figure 46. Mexico AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million) Figure 47. Brazil AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million) Figure 48. Middle East & Africa AR Gaming Market Size YoY (2017-2028) & (US$ Million) Figure 49. Middle East and Africa AR Gaming Market Size Market Share by Type (2017-2028) Figure 50. Middle East and Africa AR Gaming Market Size Market Share by Application (2017-2028) Figure 51. Middle East and Africa AR Gaming Market Size Share by Country (2017-2028) Figure 52. Turkey AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million) Figure 53. Saudi Arabia AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million) Figure 54. UAE AR Gaming Market Size YoY Growth (2017-2028) & (US$ Million) Figure 55. Catchoom Revenue Growth Rate in AR Gaming Business (2017-2022) Figure 56. Infinity Augmented Reality Revenue Growth Rate in AR Gaming Business (2017-2022) Figure 57. Qualcomm Technologies Revenue Growth Rate in AR Gaming Business (2017-2022) Figure 58. Augmented Pixels Revenue Growth Rate in AR Gaming Business (2017-2022) Figure 59. Aurasma Revenue Growth Rate in AR Gaming Business (2017-2022) Figure 60. Blippar Revenue Growth Rate in AR Gaming Business (2017-2022) Figure 61. Total Immersion Revenue Growth Rate in AR Gaming Business (2017-2022) Figure 62. VividWorks Revenue Growth Rate in AR Gaming Business (2017-2022) Figure 63. Wikitude Revenue Growth Rate in AR Gaming Business (2017-2022) Figure 64. Zappar Revenue Growth Rate in AR Gaming Business (2017-2022) Figure 65. Bottom-up and Top-down Approaches for This Report Figure 66. Data Triangulation Figure 67. Key Executives Interviewed

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